Blender Fox


Happy New Year

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1st January 2022. A new year, a new start.

What are your plans for the 2022 year? I've picked up Zombies Run again after a few years away due to its memory footprint inflating so much it wouldn't run on my S5 without causing Android to force close other apps. It works fine on my OnePlus 9 Pro though.

Intervals x6

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Completed mission “Interval Training” #zombiesrun

6 intervals , 15/60 split with 10 min warmup run. Nice run, but hit wall at 5th interval.

Interestingly, just checked my stats (have to manually connect this workout with my Endomondo training plan) and found that I hit 1km in 05:12 at peak, and 06:58 at lowest

5k Training

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I completed C25K Full 5K (5.00 km), in 31:43, pace 06:20 min/km, with @RunDouble http://rndb.co/55FY

Finished the last run in the C25K training plan. Next up is to try to extend it further, but I think I’ll still with 5K’s for a while to get my endurance back. Hopefully.

Also finished S3M1 of ZR3, but won’t be including the track here.

Zombies, Run! Revived

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Yesterday was my first run on the ZR3 app since stopping back in June. Resuming from S3M1 (Season 3 Mission 1), even though I’ve done that mission before, so I can pick up Season 3 from scratch again. And guess what, I picked up a new Achievement: Well-earned Rest. Stop using ZR3 for a month or more and then use it again, and you’ll get this achievement.

By the way, I am still not updating the Achievements list on my BitBucket repository.

Zombies Run

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After several months, I have upgraded my phone from an HTC Sensation to a Samsung Galaxy S5 and the first thing I did was root my G5, which surprisingly was VERY easy, just use ODIN and the ODIN tool. My HTC Wildfire S was super hard to root (had to use the XTC hardware tool), and now I have Titanium Back restoring my apps. I am considering flashing CFW, but I want to make sure I have a Nandroid-compatible recovery installed first.

I also have redownloaded Zombies, Run!, and I am going to try to catch up with the storyline from where I left off. My last mission was "Veronica" back in June (Mission 15), but I'm going to redo the entire Season 3 missions again to be sure.

Zombies, Run now supports (albeit at an experimental level) external media players (somewhat obsoleting my Google Music tutorial), but I haven’t tried this feature and it does note that by enabling this mode, ZR will not allow you to select music lists internally. Not that it matters to me right now, since I have loads of music stored locally on my device.

Zombies Run - The End

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After tolerating the instability of ZR3 for a long time, I have finally decided to quit using the app. It has become unusable, crashing EVERY use at least once and causing other apps to force close as Android tries to frantically free up memory for the black hole that is ZR3. Six to Start have not even addressed this issue, even though they acknowledge it is a memory hog.

The resources I have made – the Google Music tutorial page, and the Bitbucket respository, will remain up for now, but will not be updated further. If someone wants to pick them up and continue with them, by all means, do so, and let me know, so I can add a redirect or link to your site.

ZR Store Fix

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Six to Start have pushed an update for Android to the ZR3 app. It fixes the Store bug.

ZR Store Issues

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Seems like I wasn’t alone:

We are aware that some Android users are experiencing issues with the Zombies, Run! in-app store which is preventing people from obtaining Season Passes. We’re currently working on a fix for this which will be made available as soon as we can — in the meantime, we will be keeping you up to date via the Zombies, Run! Twitter feed.

We’ll also be releasing a new version of Zombies, Run! on iOS which fixes an issue with the Season 3 Special Pass. Currently this will only be available to buy for people who have previously bought any Season 2 Pass and the Season 1 Race Missions.

We’re changing this so that anyone who has previously purchased Season 2 content (a Season 2 Season Pass, Season 2 Pass Plus or a Season 2 Side Mission Pass) will be able to get hold of the Season 3 Special Pass.

Rest assured that the current launch sale for Season Passes will not end until shortly after these problems are solved, so you won’t miss out on your chance to get access to all of our upcoming Season 3 content at a discounted price.

We apologise for any inconvenience that has been caused. We’re working to get these problems solved as quickly as possible!

In case you’re wondering what this “Issue” looks like:

Zombies, Run! Season 3

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Zombies, Run! Season 3 is out now. It is an update to the ZR app, so you should be able to continue progress. If not, wipe the cache, relogin and setup the install again.

ZR3 appears to break gmusicfs, so I’m tinkering with settings to see if I can get it back, and it does appear to be VERY laggy at first start.

On the plus side, you can download the first two missions of Season 3, the Season 3 Radio, AND get a season pass for Season 3 at the moment. The update is backwards compatible so you can still play Season 1, Season 2, Race, Radio, Supply, and Airdrop missions.

Stats-philes will enjoy being able to see their stats on the app now.

The app seems to be pretty volatile, and I’ve had it ANR (App Not Responding) many times on me already.

Zombies, Run! | The Story So Far...

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A recap of the story behind Zombies, Run! Seasons 1 and 2, the Race Missions, and the Side Missions.

Zombies, Run! | The Story So Far….

Zombies, Run! | ZR3 is coming this Wednesday!

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Zombies, Run! | ZR3 is coming this Wednesday!.

Zombies, Run! | New in Season 3: Player Choice!

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Some interesting news about Zombies, Run Season 3 from the blog:

It’s been months in the planning - we started talking about our plot arcs and returning characters back in October 2013 - and we’ve got some fantastic surprises coming up, both in plot and in the guest writers we’ve managed to snag for this season. One thing we’ve wanted to do for ages was to introduce a bit of choice into the game for players. I know we’ve already got the base builder, and many of our Runner Fives have made amazing and beautiful Abel Townships. I thought it’d be fun to extend this kind of choice just a little bit, and give Runner Five a couple of options about what they’re actually going to do during the game. It’s this kind of thing that makes games-writing so dynamic and engaging. So, once or twice this season, you’ll be asked to make a decision. We had to think carefully about how to do this - for one thing, you don’t want to be having to stop and press a button while running! And it’s been a design principle from the beginning that we’ll never ‘punish’ the player too much. After all, you’re already out there running, so you’re already a hero! All this means that you won’t be able to destroy Abel with a single bad decision - but some of the things you do will have knock-on effects later in the game. And I’m excited to hear what you make of what we’ve done!

via Zombies, Run! | New in Season 3: Player Choice!.

Updated: ZR2 Google Music FAQ

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Just made some updates to my Zombies, Run 2 Google Music FAQ.

wp.me/P3jVlp-tF

Updated: ZR2 Google Music FAQ

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Just made some updates to my Zombies, Run 2 Google Music FAQ.

wp.me/P3jVlp-tF

Updates

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It’s been a while since I last posted so here’s a few quick updates:

1.Royal Parks Half Marathon

Ballot opens in just under a week, so I’m hoping to be able to get a place

  1. Running Updates

I’ve now got a Running Watch and a Nike+ Fuel Band – linked into my profile here. The band lets me check my activity for the entire day, and the watch lets me log my run far more accurately than my phone can. I still use Endomondo and Zombies, Run. Endomondo for the training plan, and Zombies, Run for the story entertainment.

Stopped using gmusicfs as it causes random reboots, and, I’ve noticed, messes up CameraZOOM, which is the photo app I use on my phone, so now, I have my music streaming via Google Play Music, and have ZR running. However, it does cause overlap, plus, I can’t always hear what they are saying. Fortunately, I’ve listened to the entire Season 2 now, anyway. Actually, might ditch ZR now as its not really helping me now.

Ran a 13K distance on Sunday just gone, and was suffering aches during Monday and Tuesday. The route was mostly okay, but like with Waggon Road, this one stopped doing pavements part way along the road, forcing me to run on the grass and on the main road itself. Even had to balance on the stones holding up the black and white “>>>” chevrons.

Next run is today (7.4K, but going to aim to round it up to 8K.) Aiming to run it at between 5:30 and 6:00 min/km pace, so should be 44-48 mins. Found a nice route following the A110. Sure it’s along the main road, but its lit at night, has a dual pavement most of the way (separate lanes for pedestrians and cyclists), and mostly flat. Should be good to help with my distance endurance

Nike+

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I started to use Nike+ because I liked their use of routes and their concept of “Nikefuel”, then I found out that there is an option in Endomondo to link into it. Though it seems like it’s one way, based on the description (Nike+ –> Endomondo). I’ll give it a go this evening for my first Half Marathon training session. I have been running these past few days with Nike+, Zombies Run, and Endomondo all active, tracking my session, and this drains out about 80-85% of my battery in 30 minutes. If the Endomondo - Nike+ link works, I’ll be pretty damn pleased, though I doubt that will be the case

Nike+ integration with Endomondo - How does it work?

Endomondo | Community based on free GPS tracking of sports.

10K Retraining -- Day 16

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EASY RUN WITH 6 STRIDES 5.98 KM

Tracks: Endomondo, Zombies Run

10K Retraining -- Day 15

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EASY 5.30 KM IN 40M:22S

Tracks: Endomondo, Zombies Run

10K Retraining -- Day 14

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TEMPO RUN IN 3 INTERVALS 53M:31S

Tracks: Endomondo, Zombies Run

10K Retraining -- Day 13

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EASY 3.20 KM IN 24M:22S

Tracks: Endomondo, Zombies Run

10K Retraining -- Day 12

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EASY RUN WITH 6 STRIDES 6.48 KM

Run aborted

10K Retraining -- Day 11

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EASY 5.30 KM IN 40M:22S

DISTANCE 4.78 km, DURATION 33m:52s

Tracks: EndomondoZR

10K Retraining -- Day 10

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TEMPO RUN IN 2 INTERVALS 42M:01S

DISTANCE 6.09 km, DURATION 51m:16s. A tough run, the second interval was difficult and ended up walking part of it, along with the cooldown.

Tracks: EndomondoZR

10K Retraining -- Day 9

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EASY 2.70 KM IN 20M:34S

Ran 2.74 km in 16m:18s. Replaying ZR Season 2 now, maxed out most of the missions, now getting only 1 material per mission, which means it will take longer to upgrade anything now.

Tracks: EndomondoZR

Airdrop Mode

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New update to the app. Airdrop Mode. You select your target and whether you want to go there, or there and back, and you get a dynamic mission created for it. Might give it a go as part of my long run this weekend.

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